
Orders are a resource used to issue commands across your nation.

Every year is a turn, and each leader is a mere mortal, so your lasting legacy will be the dynasty you leave behind. A job well done.Conquer the Old World in this historical, epic strategy game from Soren Johnson, Lead Designer of Civilization IV and Offworld Trading Company. It's quite an original innovative game concept. Game does well what it sets to accomplish. Graphics are OK, game runs smoothly, didn't encounter ANY bugs, or disbalances. Replay-ability is not endless, it's basically an indie title, so you don't get that much of content, but what you get is really cleverly designed (even campaigns are randomly generated matches that last 7 turns (7 different consecutive maps) and you can get and keep some advantages from previous missions so you develop and specialize your company for a campaign. But i can't stress it enough AI is really really good, and it's an accomplishment in itself in today gaming industry, well done devs ! The core mechanics of the game are quite trivial (acquire cheap, sell high) but nevertheless the mix works, and it's even little bit addictive.

It has truly wonderful AI, the game design of prices markets of course makes it easier for AI to make efficient decisions. I lost my first 10 games to AI on normal difficulty. Learning the game is simple, mastering very difficult. Players and AI's compete for resources, patents and markets. It has symmetrical (everyone starts at the same time, with same resources) matches which last for an hour or two. It's a tycoonish RTS, you can pause anytime, so don't worry about your lack actions per minute micro¯o skills, you don't need those.
